how you incorporate gaming, gamification, game thinking, or design thinking into your class. How? What are your objectives?
I think on a daily basis businesses use gamification for the following:
I hope to become more proficient myself in recognizing gamification and game-based learning and how gamification is in our daily lives. I think that in the future it will be more accepted in the classroom and teachers will be expected to learn more about how to use it in the classroom and incorporate it in their lesson plans. This has been a very interesting class and I have learned a lot. It has made me more innovative in my thinking and teaching.
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